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程式 2024-10-22 16:58:02 1729587483 100
從網路攝影機讀取QRCODE
從網路攝影機讀取QRCODE
執行看看
<!doctype html>
<html lang="zh-Hant-TW">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>QR Code Scanner From Webcam</title>
<style>
#myVideo
{
width: 300px;
height: 200px;
border: 1px solid black;
}
</style>
</head>
<body>
<div>引用 https://github.com/cozmo/jsQR/blob/master/dist/jsQR.js</div>
<div>純粹 JavaScript 解碼 QRCode</div>
<br>
<h1>QR Code Scanner with Webcam</h1>
<video id="myVideo" autoplay playsinline></video>
<p id="pResult">Waiting for QR Code...</p>
<textarea id="ta1" rows="20" cols="80"></textarea>
<!-- <script src="https://cdn.jsdelivr.net/npm/jsqr@1.4.0/dist/jsQR.js"></script> -->
<script src="jsQR.js"></script>
<script>
const oVideo = document.getElementById('myVideo');
const pResultElement = document.getElementById('pResult');
var strLastCode="";
// 獲取使用者的攝像頭
navigator.mediaDevices.getUserMedia({ video: { facingMode: "environment" } })
.then(
function(oStream)
{
oVideo.srcObject = oStream;
oVideo.play();
window.requestAnimationFrame(processOneFrame);
})
.catch(
function(oErr)
{
console.error('Error accessing webcam: ', oErr);
});
function processOneFrame()
{
if(oVideo.readyState===oVideo.HAVE_ENOUGH_DATA)
{
// 建立 canvas 用於獲取影像數據
const oCanvas = document.createElement('canvas');
const oCtx = oCanvas.getContext('2d');
oCanvas.width = oVideo.videoWidth;
oCanvas.height = oVideo.videoHeight;
oCtx.drawImage(oVideo, 0, 0, oCanvas.width, oCanvas.height);
// 從 oCanvas 中獲取影像數據
const oImageData = oCtx.getImageData(0, 0, oCanvas.width, oCanvas.height);
const oCode = jsQR(oImageData.data, oCanvas.width, oCanvas.height);
if(oCode)
{
pResultElement.textContent = 'QR Code 內容: ' + oCode.data;
pResultElement.style.color = 'green';
if(oCode.data!=strLastCode)
{
strLastCode=oCode.data;
document.getElementById("ta1").value
=oCode.data+"\r\n"
+document.getElementById("ta1").value;
}
}
else
{
pResultElement.textContent = 'No QR Code detected.';
pResultElement.style.color = 'red';
}
}
// 繼續下一幀的掃描
window.requestAnimationFrame(processOneFrame);
}
</script>
</body>
</html>